DIGITAL TAKEOVER

AI + Touchdesigner

DIGITAL TAKEOVER

These are reflections of childhood exposure to digital imagery, from early CGI, 8-bit visuals, and gaming. The displays gave the pixels a unique look, vs. hand-drawn cel animation.

Returning back to these early aesthetics, this time reimagined using new tools: AI + Touchdesigner

*put on headphones — unmute videos | watch in fullscreen

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Use of dithering, compression, and noise as a modern "patina." Rather than film grain, I wanted to infect the images with early MS-DOS glitches, errors, and pixels. This is meant to be an audiovisual experience.

The main goal and use of experimenting with Touchdesigner was to have elements of the animations, transitions, and glitches be audio-reactive.